Route memory

Faster each run, without becoming a script

A passing run distils its path into step intents — never coordinates — offered to later runs as advice, while the agent still trusts the live screen.

Overview

Route memory

A memoryless agent rediscovers the same wizard on every run, which is robust and wasteful; a recorded script is fast and brittle. Route memory is the deliberate middle: a passing run is distilled into what it was trying to do at each step, never into coordinates, and later runs treat it as advice while still being told to trust the current screen.

What it does

Cheaper with repetition, still adaptive

Successful paths are distilled into step intents.

Coordinates are never stored — they shift between renders.

Later runs receive prior paths as advisory guidance.

The agent is told to trust the live screen over the notes.

A redesigned page degrades gracefully instead of breaking.

How it works

How route memory works

1A scenario passes and its path is distilled to intents
2Later runs receive those intents as advice
3The agent still perceives the live interface
4Where the screen disagrees, the screen wins
FAQ

Common questions

Is this just recording a script?

No. It stores what each step was trying to achieve, not where it clicked, and the agent may ignore it.

What happens after a redesign?

The notes stop matching and the agent falls back on the live screen, so the run degrades gracefully.

Why does it make runs cheaper?

The agent spends fewer turns rediscovering a path it has already completed once.

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